Posts that offer insight or helpful information about anything relating to art, tools of the trade, industry practices, etc.

Pacing illustrations

My illustrations take time to make. Compared to the professional BG Design work I started doing in animation last year — which usually takes 8 hours or less to rough out a full scene — my personal work can usually take up to 40 hours to complete from start to finish, often spanned out over the course of a week. Sometimes this lengthy process is due to the fact I have a day job, sometimes it’s due to trying new techniques, sometimes it’s just because I’m exploring ideas with the artwork as I go along. Either way, working on a single piece over any span of time requires planning stages and meeting goals so each work session gets you closer to a finish.

If you’ve ever had problems working on something for longer than one day, or even one sitting, but have always wanted to make something bigger — I suggest trying to train your brain to recognize certain progress goals being met as the satisfying reward it is, and suppress the urge to overshare works-in-progress.

Here’s some insight as to how I span out my work and stay on track —-

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